r/ftlgame A chip A close button A chip A close buttonThere are a lot of different types of weapons in the game. I like all, will be awsome if you make a multiplayer option so we can fight with another players with navy. Wake up babe, new FTL cruiser just dropped. -25% cooldown. . Showing 1 - 10 of 10 comments. There are also two "special" sectors: the Hidden Crystal Worlds (never shown on the map) and The Last Stand (final sector with unique mechanics). Two Flak Cannons, One Glaive Beam. Also the glaive beam is an overall better weapon than the burst laser mark 3 because it never misses, hits multiple rooms, and does way more overall damage. 70K subscribers in the ftlgame community. Beams cannot reduce shield layers by hitting them, but can damage ships through shields if they are strong enough. I am in Sector 5 or 6. I had forgotten about the beam laser module specific to the Federation Cruiser, and the beam shot right down the ship, killing my Mantis and Rockman, and then blowing up the enemy ship. Using the ions to keep the shields down whilst burning up the whole ship was just glorious. My greatest creation, double glaive beam with with the weapon preingitor. Barring that, though, the glaive beam works best in a setup where you can protect. eventually,) but wow, that. 50cal) bullets. 1 seconds. Targeting with weapons in advance can help circumvent this limitation (setting a beam trajectory prior to the cloak will make the beam weapon fire if the weapons charge time is. Remember, all you need is a tiny bit of the beam to reach the room. ) Double Glaive is fun if you can make it work. If I have a pike beam, then I can use weapons that cost more power and vice versa if you have a halberd or glaive beam (glaive beams sucks btw). Or the Glaive can even be used to support boarding by firing at a med/clone bay. The Glaive Beam on Stealth B is in a weird spot, because it's a "bad" weapon and yet also usually wrong to swap. Whenever you encounter an enemy ship, cloak immediately with the full three levels. r/darkestdungeon • I'm so glad I got this "Shuffle the enemy party" combat advantage. Beams are the only. Flak II + Glaive. I think this is somewhat unfair, as the utility of a weapon that fires 5 shots at a time is enormous. Rule number 2 of FTL; when the rebels do it, its because they are vicious, xenophobic, morally bankrupt scum. eventually,) but wow, that. Glaive beam is one of the best weapons in the game. 751 votes, 125 comments. In order for a Beam to pierce any kind of Shield; it needs to do MORE than 1 damage per. Love this game. A Halberd beam or Glaive beam will help here as well. Vulcan Cannons, Glaive beams and some larger missile systems. Burst Laser III High power requirements and long cooldown keep it out of the higher tiers. Halberd Beam: Everybody knows the Halberd has a great balance of power and cost. 53. 3 Shields and up Go to every store you can find and buy either a Glaive Beam(Broken), any other beam that has shield pierce 2+, or a Burst Laser 2 for your. If you beam aboard and destroy drone control you can hack shields for phase 1 and 2 and then just deal tons of damage with glaive beam. . Artillery and Glaive above Mini beam is a joke lmao. Unfortunately, far too many runs fail to reach that point and get torn apart while waiting around endlessly for the Glaive Beam to fire. It's tricky to explain exactly why. Beam drones can drag into an adjacent room. Missiles, bombs, and the Artillery Beam bypass all shields. It seemed to cause breaches fairly frequently. As such (in particular with the glaive beam) it is possible to deal 2*weapon damage to the zoltan shield and if this is sufficient to drop the zoltan shield also damage the last pixel or so of the beam. Usually, after sector 4 or so, I then sell it to buy some faster weapons, but the Glaive Beam still works well on the FS. eventually,) but wow, that. My absolute favourite run of FTL was one game where I found TWO fire beams and an Ion MkII with the Engi B. Wondering if anyone has had success with FTL in general on the Steam Deck, and if they've attempted multiverse on it. and was able to launch my Flak II, Glaive, and Flak Superweapon all at the same time. It's very unlikely that you would have encountered a store where you could use this 110 scrap, had you chosen for the engines instead of the 4th shield. If this is your first time seeing these tier lists, I would recommend visiting the original tier list first here: *OLD* FTL Ship Tier List v1. ago. If you are interested, you can find everything in the spreadsheet below, together with the stats. The Burst laser 4, shooting a barrage of 8 laser projectiles. By Thomas Thomas Last updated 30 Jan 2022. Chain Laser. Combining it with a cloak mitigates the long charge time. 73K subscribers in the ftlgame community. Guide to the DA-SR 12 (Stealth Type-B) By Mittsies. Two Burst Laser II (to overload their shields, making way for the beam); Glaive Beam / Anti-Bio Beam; Two teleporting bombs of any type; Defense Drone MK II. Beam 1 drones cannot drag across the “long side” of a room (their beam is shorter than 1 tile), but Beam 2 drones can. Advertisement Coins. The Stealth B has several crushing advantages: it starts with a Cloaking unit, and not only that, one that begins already upgraded to level 2. Ftl ss has ing made the flagship too rng ftl tier some ftl ftl ae victory in hard mode. For example, the Glaive Beam does three damage to each room it hits, or two damage per room through one shield layer, or one damage per room though two shield layers. Ion. ) Fire Beam Cooldown 20s->19s Fire Beam Swipe Speed 5->7. ( in one run I got two glaive beams , and I really enjoyed killing the flagship in one swipe Happiness Officer. Diplomatic Immunity - While using the Federation Cruiser, use your crew in four special blue events by sector 5. It works with your own cloak where the Vulcan doesn't, and vice versa where enemy cloaking will reset the Vulcan's shield penetration. The pike and mini beams aren't as good of a find, and shouldn't be purchased. Aiming Hull Beam at systemless rooms will not increase damage to Zoltan Shields. They made a grave mistake disabling our engines: that power had to go somewhere — and it went to Fire Beam! A Screenshot of FTL: Faster Than Light. If you let go, you'll have to click on the beam again in order to re-locate it. e. they do X damage for every room they hit, but is there any penalty for spreading it across multiple rooms? Or rather, any benefit from. 0 to 0. It pairs very well with flak weapons and burst lasers, but less so with other beam weapons or drones. Wait till all of your weapons are charged, use the other weapons to take down or damage the shields, and then slice them up with the beams. Defense Mk1 droid helps a lot, too. Thanks for the attention pardnernot sure whether i misread or it only happens to me but : arent the beam weapons supposed to 'partially' cut thru shields? how come i never see any beam weapon cut thru even when the enemy only has level one shield? and then just today while playing w glaive beam, my ship at last does cut thru the shields (even level 3!) but suddenly in sector 3 the 'glitch'. FTL: Faster Than Light. Inspired by a similar post on the FTL forums, comment with some 'rules of thumb' for FTL. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster…Simply put, in FTL there's no substitute for quantity. They do damage to the Zoltan Shields as they travel along their path. So many screenshots of failed runs here have overly slow weapons without system support (e. Each has its own style and areas of focus. ago. Providing you can kill enemy shields consistently, the Halberd does plenty of damage but with a much. Beams do damage when they enter rooms. When you first used it, did you think it was the most amazing thing ever, or something so wonderful a religion should be founded around it? I know it has a ridiculously long recharge rate, and since I was using the Torus I basically had to sell everything except my defense and attack drone, so I completely expected to lose (and I did. I've gotten random augments, "nothing" (in which case they attack you as a heretic), weapons (BIO BEAM. Damage is done to every room and system, and anyone in the rooms (ally or enemy). Obviously, weapon pre-igniter makes most well-developed weapon setups overpowered, especially those that normally have a long charge time. 1 of the FTL Ship Tier List! I'm glad I was able to push out a second tier list thanks to plenty of reader feedback! Thanks to everyone who replied. Move your finger in the direction you want the beam to go. Glaive Beam costs 4 power and takes 25 seconds to charge but can't do anything on its own if the enemy has 2 shield layers. Beyond that if the game feels really slow otherwise (say during a fight), it's your computer, and. Until you show up, yelling "Prepared to be boarded!" So we're sorry you died for the sake of our kit. When you first used it, did you think it was the most amazing thing ever, or something so wonderful a religion should be founded around it? I know it has a ridiculously long recharge rate, and since I was using the Torus I basically had to sell everything except my defense and attack drone, so I completely expected to lose (and I did. Drones are most useful on defense. The enemies simply power as many weapons. Some people advocate that after you get cloaking 3, you should spend some scrap to give the weapons systems a buffer. Fire Beam similarly isn't an all-purpose weapon but has some VERY. Shields are usually more important than a pre-igniter or powerful weapon. Given the slot-limited design of the. It is not that easy to handle this ship: Allthough it has a powerfull Glaive Beam weapon fitted, it takes 25 seconds to charge. Anti-bio and fire beams are amazing with proper shield suppression (such as large volleys, large amounts of ions, or hacking). All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. Hacking pairs very well with beams too. 2. 7 seconds-Maybe some other changes, but mostly focused on the shield crash. Joining us in the lowest ranks are weapons like Chain Ion, Stun Bomb, Hull Laser I, Hull Laser II, Hull Missile, and Heavy. STORY: You play as a Federation Ship and it's crew as you traverse the Galaxy in an attempt to outrun a rebel fleet. For weaponry, it begins with a very strong endgame weapon in the Glaive Beam, the rare beam weapon that does 3 damage per room hit at a cost of four weapon power. - 2 Humans and 1 Zoltan - 7 Reactors - Glaive Beam Layout C - Simo-H How to unlock: Reach Sector 8 with DA-SR 12 and have Advanced Edition Content enabled - 1 Human, 1 Rockman, 1 Slug - 7 Reactors - Laser Charger S and Mini Beam There are a total of 40 weapons ranked in this tier list. This one runthrough I got a Glaive Beam, and two Flak 1's. . Almost always worth purchasing, and will likely disable the enemy vessel in a single shot. It's a lot easier to knock a ship down to two shields then to zero, and you should usually try to hit the shield room first if you can to increase the damage you get on the rest of its swath. Well, do you even need the missiles anymore? The glaive beam works wonders on anything you've destroyed. Every layer of active shields takes one damage off the beam. Glaive can always do 12 damage/25 seconds. For FTL: Faster Than Light on the PC, a GameFAQs message board topic titled "For every 20 terrible runs, there's one where I get Pre-Igniter and Glaive Beam". If OP needed to make the glaive work (and with this loadout), the flak was better. 24, 2016 00:38:40. Jump right back to it, let your weapons charge, cloak, and fire everything to kill it in one cloak. On the sector map, there are three groups of sectors: Civilian, Hostile, Nebula. Petralicious. Basically, you got really lucky stumbling into a pre-igniter with a Glaive already. After numerous upgrades, I encountered the prototype flagship. And the LORD sayeth: thou shall upgrade thy engines so that thy glaive beam stayeth online after thy foe shoots a breach missile. I find Glaive is only better than the Halberd if you have cloaking or a Pre-Ignitor. (An) Attack drone(s) will help take down the shields. There are also distress signals that may come from different systems. Beam drones can drag into an adjacent room. Lasers can only be shot down by Mark II Defense Drones. The Gatling Laser, which fires even faster than a Vulcan once charged. FTL: Faster Than Light. . Then, if it does get damaged, you have that ridiculously lengthy warmup period again. . I play with a stylus and that helps some but. It basically pierces all shields (that you are likely to encounter). mediocre- the rest trash-Heavy ion, Anti Bio Beam, most missles, Burst 3, ion charger this is all imo and depends heavily on the ship, build and sector. Had a lot of fun recently with hacking + hull beam +. You need to think of FTL as either "avoid damage as much as possible" or "disable the enemy quick so I avoid damage. The Glaive Beam on Stealth B is in a weird spot, because it's a "bad" weapon and yet also usually wrong to swap. So can the shipboard ones in anti-personnel and system repair, especially since those drone parts are reusable. Glaive Beam, Flak II - They have similar charge times, Flak II can fairly reliably take down most shields to allow the Glaive to be used to the fullest. In most ships, you can do 4. Sectors are zones in FTL: Faster Than Light, each containing between 19 and 24 beacons. Charge Laser I. there is two weapons and a giant asteroid coming toward you. Glaive beam will cut through two shields. Hull Laser hits systemless rooms for 2 damage per shot. Cost. Say you've for four bars in weapons a glaive beam and a flak 2. Inspired by a similar post on the FTL forums, comment with some 'rules of thumb' for FTL. Beam weapons in general can't penetrate shields, so they need a fast firing last for support. See moreEculc • 8 yr. Ion Bomb Only takes 1 power for 4 ion damage, but extremely long cooldown. 73K subscribers in the ftlgame community. eventually,) but wow, that. With a glaive beam, no less. I guess you could set up an interesting captain/first mate situation. Upgrade artillery beam when you have extra funds, but I don't really use it as a primary weapon. ago. This strategy does require some good luck early on, though, like with. Beam weapons cannot work on their own (even the famous Glaive ideally needs a complimentary weapon) and they also require a very heavy deal of micromanaging. There is a trick/exploit where if you power down hacking mid flight, just as the drone fires, then power back up, the drone will miss. Stage 1: hack shields, have both beams powered up, and 1 shot it. Reply More posts you may like. Diplomatic Immunity - While using the Federation Cruiser, use your crew in four special blue events by sector 5. At least thats what i get on the iOS version of FTL. Even the Defense Drone I goes a long way to keep missiles off your tail. Against strong shields I see the Vulcan ahead. Thus when at full damage, its length is between the 1px of the Maul and the 80px trail of the Glaive Beam. FTL: Faster Than Light. Cloaking is a defensive system. Flak2 + Glaive beam + pre ignitor #11. ago. It's nice that it can punch through 4 shields in a single "lucky" volley. Each player ship can carry a maximum of eight crewmembers of various races, with an initial crew of between one and four members. Hello, I'm an experienced FTL no-pause player and I recently made multiple guides to help both new and veteran players. . . Actually, Flak 1 with two Burst Laser II is a very good combination and much faster and more reliable compared to using the other weapons to assist the Glaive Beam. This random event occurs in: Rock Homeworlds The Long-Ranged Scanners will detect ship presence. Each of these guides is written by a skilled player with a high win rate on Hard difficulty. RP helps block missiles and really adds up in drawn out fights. Unless the beam path was curved/bent, you simply can't hit more than 4 rooms. The 2nd damage pulse from beam weapons vs zoltan shields appears to happen shortly before the end point of the line. Give thought to how the enemy weapons system will sync up. The ipad version is great for a touchscreen port, but a lot of the micro and more advanced play is not very good. Glaive Beam. Give thought to how the enemy weapons system will sync up. They can be bought at stores or rewarded from events. Destroyed Piloting or Engines systems don't affect this increase. Pilot keeps getting mind controlled? Hack their mind control and turn the tables. Also a place to share FTL-related projects and ideas! Jan. The grid layout of the ship prohibits 5 rooms being any closer together. with no shields it does 4 damage per room 1 shield 3 damage per room 2 shields 2 per room and 3 1 per room. Burst 3 is a good weapon, It's just that Burst 2 is pretty much better in almost every way. Your ship can have only up to three augmentations, and the cargo storage cannot hold any of them. Early on, Glaive is a huge liability and a big part of why the ship is so bad -- along with lack of shields, of course! So the idea of swapping out for other weapons does have some sound logic. < > 133. IMO the best way to use the glaive beam is to sell it as soon as possible. Capable of dishing out 12-15 damage on most ships, it can rip through one phase of the Rebel Flagship in 3 charges. But which of the weapons is the best to use? Before you can answer that question, you kinda have to figure out what your asking about. 'Course, if FTL were following the Nethack example, that Glaive Beam would be cursed, and maybe there'd be a ghost, too. Pike Beam Whatever it can do, other beams do better. Once all shields are down, lasers can hit rooms and deal system, hull, and crew damage. Sectors are determined randomly, but. ) Double Glaive is fun if you can make it work. Crowrevell's ships guide distills each ship to a brief summary, presenting strategy in the context of the ship's weaknesses and strengths. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster…When you first used it, did you think it was the most amazing thing ever, or something so wonderful a religion should be founded around it? I know it has a ridiculously long recharge rate, and since I was using the Torus I basically had to sell everything except my defense and attack drone, so I completely expected to lose (and I did. It’s worth knowing the odds of a bad drag: Beam drone 1: From sensors, 13% drag into cloaking; From the empty room above weapons, 7% drag into weapons; Beam drone 2:FTL: Faster Than Light. If you are using mixed weaponry though, the Halberd is better, because it's lower cooldown and lesser powerrequirement makes it play nicer with other weapons. In phase three be defensive, have a big. Don't sell long-range scanners until late in the game. Crystal Burst I. That is what's going on here. Glaive beam is one of the best weapons in the game. Vbeam is a non-invasive laser treatment that uses a pulsing beam of light to target and reduce redness, rosacea, acne scars, and other skin concerns. OneShot17. In theory, this is a great weapon for certain encounters, but since you don't. two beam drones working together will do roughly 1 DPS, which is slightly more than the glaive beam. First of all, all beams completely ignore accuracy checks: you're not allowed to initiate a beam weapon on a currently-Cloaked enemy, but evasion is irrelevant and if a ship initiates a Cloak partway through a beam 'volley', the Cloak won't protect against the ongoing beam at all. Charge time: 25 seconds 4. Top. (Since it can pierce 1-3 shields if aimed right) Really the only thing a Teleporter is good for in the Final Fight is for the secluded weapon rooms. 0 coins. Personal preference more than anything- if im gonna build a loadout around a beam id rather do it with the glaive, and if I need extra damage the pike is cheaper Glaive Beam Slow and powerful, you need to build a ship around this weapon instead of the other way around. Charge Ion: The best Ion-weapon in the game. When you jump the glaive hasn't started depowering yet and the flak is powered from the preignitor. Reward!Heavy lazor 1 Ion blast 2 good- Flack 2, Fire Beam, Pike Beam, Hull Beam, Heavy lazor 2, Glaive Beam, Small bomb, Chain Vulcan. © Valve Corporation. Steam Munity Shields Are A Crutch The Stealth B In. Lasers are general-purpose energy weapons. After having an enourmous amount of luck with Rock A run on hard I decided to play Rock B. This is a list of useful guides regarding FTL. Aiming beams takes like 4 times as many tries to get an optimal swipe. Switching out the Glaive for the Mini Beam - if the latter were purchaseable - would be very likely to be a huge mistake on Stealth B, for example. This is separate from room/hull damage which is triggered when a beam passes over a room boundary to. 24 votes, 22 comments. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster…It's like a Glaive beam, except with good publicity; plenty of people recognize that Glaive beams, though powerful, are not the best tool for every job. Unpopular opinion but I like Ion 2, it’s not as good as some other weapons but it’s really fun. 3. Valheim Genshin. Glaive Beam All starting weapons and drones sold, but still kept the medbot augment. Without using mods this only applies to 3 beam weapons (if I recall correctly); The Halberd (2 damage, thus goes through one shield bubble to deal 1 damage to each room hit), the Glaive (3 damage, thus goes through one bubble to deal 2 damage OR 2 bubbles to deal 1 damage) and the flagship beam (2 damage, thus goes through 1. For weaponry, it begins with a very strong endgame weapon in the Glaive Beam, the rare beam weapon that does 3 damage per room hit at a cost of four weapon power. This applies to all beam weapons for doing crew damage, not just the Anti-Bio Beam - you can pass the Halberd Beam or Glaive Beam over crew to do 30 or 45 damage to them, respectively. The Stealth B Glaive Beam may not be fast enough. On phase 1, the pike can hit six rooms and the hull beam can hit at least four empty rooms (possibly a fifth, I forget) for at least 14 damage. The halberd, hull, and glaive beams are good finds. LocalSlasher. Sometimes they seem to do lots of damage and other time do absolutely nothing. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster Than Light by Subset Games. If the boss has 4 shields and you flak down 3 bubbles, glaive still does 2 and. Sylvan the Traveling Merchant is a slug NPC that you meet throughout a run. Edit : BL2 is the favorite, more precise, pair well with other weapons, can't be shot down by defense drone. The one exception in amazing tier would be the pike beam, and that's because it's fairly easy to get something to break through shields, and the trade-off is immense. A subreddit for (almost) anything related to games - video games, board games, card…not sure whether i misread or it only happens to me but : arent the beam weapons supposed to 'partially' cut thru shields? how come i never see any beam weapon cut thru even when the enemy only has level one shield? and then just today while playing w glaive beam, my ship at last does cut thru the shields (even level 3!) but suddenly in sector 3 the 'glitch'. The unpowered ones should now drop to only like 98% charge, so. Beams do not deplete shield layers, and most are completely blocked by shields, making them ineffective without support. 205 votes, 25 comments. g. #8. Fuck em. 73K subscribers in the ftlgame community. eventually,) but wow, that. With 10 ships available in FTL and each having various sub layouts. A third suggestion I saw was after. In phase three be defensive, have a big. You want not just firepower to complete the quest, but relatively quick firepower because you will be dealing with a ship that will try to jump quickly. . The weapons at the top of the list are consistently effective in almost any ship set-up. FTL: Faster Than Light. The transverse emittance of ultra-relativistic high-brightness electron beams, normally generated in photo-injectors, may be degraded by emission of coherent. [Choose an augmentation] Use your augmentation to try to get both of them. It also assumes you are familiar with the basic terms and play of FTL,. May 24, 2014 @ 9:16pm I always buy it. Beams NEVER MISS. Particularly the defense drone, against missiles and boarding drones. Others suggest after cloaking 3, engines should be given an upgrade so that the dodge chance goes up. Stealth A is a good choice going for any of the ship unlock quests, if you know what kind of beacon you are seeking. A Teleporter is a great addition to Stealth Ship A, but isn’t as good on Stealth Ship B because of the small Med-Bay. With a Glaive Beam, an Anti-Ship Drone can turn a 4 damage beam into an 8-damage one, and an 8 damage beam into a 12 damage one! Depends, if you can reliably keep their shields down, I vote for beam every time. Eat your heart out, Flakkening! Experience the Glaivening. Known to take out some ships in a single blast. The Stealth B has the problem that the Glaive Beam is rather power hungry so a single hit to the weapons means it goes offline easily. In testing, it does around ~2000 damage in the middle of a stripped testing target with ~1000 at the source. Remember, all you need is a tiny bit of the beam to reach the room. i killed the final boss in just two volleys, three with zoltan shields. piloting, shields, and missile artillery)107 votes, 13 comments. a simple rule to remember is that for each shield the ship has the beam does 1 less damage the only beams i'e seen that do more than 1 damage per room are halberd and glaive. #10. It may have the same length as the halberd beam and deal three damage. Glaive Beam: Not as safe and easy to set up as the Halberd, but accomplishes the same effect and then some, especially with hacking. Jump, and immediately pause. g. Each laser shot temporarily removes a shield layer. Can Ion-chain with itself, pulling shields down after a while, but needs other ion weapons in addition to do so reasonably fast against later enemys. By the time it fini Also, even if you do have a Glaive Beam, having a BL3 to open up the shields first is a great combo. Faster Than Light by Subset Games. With my shields/evasion/defense drone I have been in a standstill with a rebel rigger for 20 minutes (I haven't jumped because my shield person is getting crazy XP lol). Halberd Beam is the best rounded of the beam weapons. 5 seconds to charge. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster…73K subscribers in the ftlgame community. Unfixable thing with beam. In the first sector I believe you can 1-shot your enemies 100% of the time with the glaive beam, and you can often 1-shot them with it even into the second a. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster Than…fdagpigj • 7 yr. Aim the powered ones, unpause for a bit to let them shoot, pause. . The Glaive Beam definitely falls into the "awesome but impractical" category. Glaive Beam - The most powerful weapon in the game in terms of sheer damage it can do, this can take out entire ships with just 1 beam fired if they have no active shields. The only problem is coming in contact with alot of beam drones or zoltan super shields from the start. Distribute and discuss mods that are functional. (10) 2x Pike 1x Glaive (8) 1x Hull 1x Glaive (CHEEKY SWIPE) (10) 1x Pike 1x Hull 1x Glaive (10) 2x Hull 1x Glaive. FTL Sectors Alignment Chart — Danger vs. 1. Layout C – Simo-H. The TL humorously switches these two values for ~2000 at the source and ~1000 from arcing. eventually,) but wow, that. Normally I'd absolutely agree! My thought is moreso that with two glaive beams you kinda need to one shot the enemy ship right at the start, or at least cripple it, and waiting for one of your beams (25s I think?) to come back because you used a beam to kill Zoltan could leave you a sitting duck. Lasers are general-purpose energy weapons. Against all odds. Final Boss Guide (Spoilers) If the text on the star chart isn't clear enough, the final boss will slowly jump from beacon to beacon towards the Base. Rock crew will also help here. Board index FTL General Tips, Strategy & Guides; It is currently Thu Jun 08, 2023 8:15 pm; All times are UTC; Best Weapon Combos. That would have been fatal. Even better if the 2 size room is the med-bay, as your boarders will prevent repairs. Suppose my weapons loadout is Glaive Beam, Burst Laser II, Heavy Laser, and Small Bomb. If you use Glaive on level 1 shields, it does 2 damage. with no shields it does 4 damage per room 1 shield 3 damage per room 2 shields 2 per room and 3 1 per room. FTL came out ten FUCKING YEARS AGO. When you first used it, did you think it was the most amazing thing ever, or something so wonderful a religion should be founded around it? I know it has a ridiculously long recharge rate, and since I was using the Torus I basically had to sell everything except my defense and attack drone, so I completely expected to lose (and I did. 37M subscribers in the gaming community. FTL: Faster Than Light Wiki is a FANDOM Games Community. 181 votes, 19 comments. Disable enemy med-bay, and keep it down. eventually,) but wow, that. The layout is wrong. 73K subscribers in the ftlgame community. Yes, it's rare to get both weapons and it takes forever to fire, but when it does, even late game ships can occasionally be one shot. FTL Recharge Booster Effect 25%->55% (Allows Level 4 Engines to fairly reliably avoid ASBs, and Level 3 to avoid them sometimes. Posts: 20. This holy beam of Antioch shall slice your enemy to tiny bits after thou count to three, no. All of the shield layers are removed at almost the same time, so the Glaive Beam can hit all rooms with its full power. Hull, Halber or Glaive beam work best, you can also use mix of burst and hull lasers. Beams cannot reduce shield layers by hitting them, but can damage ships through shields if they are strong enough. So we'll salvage your bits and go back to that vendor. The objective is to deliver important information to the remains of the Federation fleet in a distant sector. Mind control is cheaper (because you probably won't upgrade beyond level 1, like you would with hacking) and it. Below is a list of the various Beam weapons in the game. The Stealth B has several crushing advantages: it starts with a Cloaking unit, and not only that, one that begins already upgraded to level 2.